Age of War
A recreation of the beloved game "Age of War"
TODO list:
AI spawning turrets on it's own base.
Projectile acceleration for future turrets
z_index for turrets (base turret needs to be on top of part turret).
knight_turret_3 -> projectile
Better AI unit spawner
Future-tank -> die animation fire pauses
knight-tank - check position when going from walk to attack.
Comments
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As easy as I remember! The main music was nostalgic
Yeah music was the best part. It is glorious morning by waterflame
I should mention it in the credits. Thank you for reminding me!